h1

Healers. Too easy, too hard. No in between according to GC.

May 28, 2010

“Yep. The rub is that some healers are only going to enjoy encounters when they can keep everyone alive pretty easily and some are only going to enjoy encounters when they really have to work at it. Those two are hard to reconcile because you’re essentially trying to bring together “easy” vs. “harder.”

A quote from GC here.

This is true. And actually supports my topic from yesterday about the difficulty slider. Let players choose the challenge. Let devs give us the tools to play the game how individual groups would like to play it. This has always been a goal of Blizzards.

If 2 difficulty modes is not enough to please everyone. More difficulty modes can’t take that much dev time to work out. I’m not entirely sure about all that programming mumbo-jumbo. But.. my very basic knowledge of coding tells me that changing some numbers in a code that’s already built can’t take that much time.

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: